既存の HN: 昨日、リアルタイム 3D レンダリング エンジンである StratusGFX をソースとして誕生させました
I worked on this project in my spare time and I would consider its current state to still be pre-release/beta-release. Expect bugs and instability. Current versions have been set to the MPL 2.0 license. -> Feature Reel -> High Level Architecture Overview -> How A Frame Is Rendered This code base will not work on…