About This Game
Ever been caught backtracking for ages, looking to identify the achieve to slump next? In Kandria there could be no possibility of that — wherever you prefer to possess to slump, you could maybe also, pretty from the delivery.
Following a narrow tunnel amongst the rubble you’re consequence in a lustrous underground lake, brimming with uncommon fish. With your accurate sword-became-fishing-rod, you could maybe possess your encyclopedia stuffed out in no time. And better but, with the pretty service provider, you could maybe be swimming in riches, no longer ultimate water!
Gorgeous from the delivery you’re pulled into a conflict between two of the relaxation factions within the valley. Without reference to your power and talents, right here’s no longer something you could maybe also resolve by yourself, and being an outsider have confidence is onerous to advance by.
- Uncover over 2’100×1’200m of gameplay plot
- Beat 250 individual, hand-crafted rooms
- Trip 50 quests that lead you thru the enviornment
- Immerse yourself within the enviornment with bigger than 2 hours of abnormal music
- Do away with your watch from 33 different outfits
- Gaze secrets and techniques and lore from the primitive world
- Craft your individual ranges with the integrated editor and portion them with the community
Articulate material Warnings
This sport contains dispute material which will produce of us miserable. Please employ your individual discretion.
- Swearing (could maybe maybe additionally be censored thru in-sport options)
- References to medication and alcohol
- Cartoon violence
- Suffering
- Abuse
What Curators Narrate
22 Curators possess reviewed this product. Click right here to study them.
I've been following this project for a long time and it's so exciting that it's finally been released! Anyone that likes Lisp and/or game development will find plenty of interesting things to study by looking through Shinmera's source code, videos, and articles. Here's a couple of papers that I like a lot:
Object Oriented Shader Composition Using CLOS https://raw.githubusercontent.com/Shinmera/talks/master/els2…
Shader Pipeline and Effect Encapsulation using CLOS https://raw.githubusercontent.com/Shinmera/talks/master/els2…